Showing posts with label ipod touch. Show all posts
Showing posts with label ipod touch. Show all posts

Sunday, January 05, 2014

This year : an experiment with an iOS device

I have used a number of iOS devices, but have never owned one, and never used one on a daily basis.

Enter iPod touch 5g (16gb model).



Lumia 800 and iPod Touch: going to use both on daily basis.

Now along with my two year old Lumia 800, the iPod will be my companion daily driver device. Being only 86 grams this is a sweet little pocket friendly device and compliments my Lumia in every way.

Let us see how this combination goes :)
 

Tuesday, February 09, 2010

Why Windows 7 is still not "that" touch friendly?

#1 lesson about UIs I learned today ;-) : Without using the stuff, you don't really know how good or bad a piece of user interface it.

I have used iPod touch quite frequently (I don't own one, this one is used by my friend) and have been using Windows 7 on my T91MT for a few days now.

After using both these interface for "reasonable" amount of time, I do really feel that Windows 7 UI is not exactly optimized for touch screens; at least if they are the size of T91MT (8.9" screen). On a larger screen (like the all-in-ones), the story might be different.

What is good?
#1 What ever the MS marketing has advertised ;-)
#2 The super bar, the desktop and explorer arrangements are well done
#3 IE8 is quite well touch friendly
#4 The handwriting recognition and the math input panel are simply fantastic and work very well

And whats not so good?
#1: In the tablet mode on T91MT, there is no replacement for Alt-Tab or Win-Tab. I think this is a way big omission. Given a multitasking OS, I did expect to flick through open applications (only the super bar, and the live preview is *not* the solution, there ought to be something better).
#2: Any dialog with options in it to select, is simply not usable by finger, you end up using the stylus to operate it.
#3: Third party applications are not touch optimized. To me, most notably, Google Chrome.
#4: Interface elements need to scale appropriately for smaller screens with finger touch enabled.